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1. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Lightbringer wrote: Does the stupid faction BS Nerf take into account this just as stupid nerf aswell? Man...second comment is just a few minutes. Kinda salty today huh? It's clear that null alliances have more than enough money, so now ma...
- by Asian Driver - at 2017.06.09 13:30:28
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2. Sticky:[Summer] Pirate Battleship Cost Intervention - in Upcoming Feature and Change Feedback Center [original thread]
Dupreesdiamond Stealie wrote: Asher Elias wrote: Will the barghest be affected by the production material increase? Is it a Pirate BS....that's your answer. But what about SoE? They're not really pirates.
- by Asian Driver - at 2017.06.08 20:47:51
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3. Titles and Roles - in EVE New Citizens Q&A [original thread]
Do Little wrote: You also need rent research slot for research and rent factory slot for manufacturing. What? We have manufacturing. We just don't want to have to fuel a research lab to make copies to manufacture from when you can use the or...
- by Asian Driver - at 2017.05.25 21:53:21
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4. Titles and Roles - in EVE New Citizens Q&A [original thread]
Tau Cabalander wrote: Then your title must have grantable roles. Fix your title. P.S. From experience, charging for services doesn't produce much ISK, because of the stupid way it is calculated. Under station services I give them Factory m...
- by Asian Driver - at 2017.05.25 21:39:11
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5. Titles and Roles - in EVE New Citizens Q&A [original thread]
Goal: To not have to pay fuel costs for invention lab, but allow members to use BPOs for manufacture while mitigating risk of loss. Method: 1. Place BPOs in corp hanger. 2. Create title called anything. 3. Create hanger for each; BPOs and materi...
- by Asian Driver - at 2017.05.25 13:48:35
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6. pyfa 1.18.1 (YC 118.1 release) - in Ships and Modules [original thread]
Ebag Trescientas wrote: Yup. You are absolutely correct. There's a bug here, and it's not in the effect itself (possibly deep into the stacking penalty code). Wait... I found something?
- by Asian Driver - at 2017.05.23 20:07:52
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7. pyfa 1.18.1 (YC 118.1 release) - in Ships and Modules [original thread]
I'm using two links when I do the testing. The first set of number is with the link offline to give me base values. The the first test is both running without scripts, and the last test is with one running a range script, and the other running a...
- by Asian Driver - at 2017.05.23 17:37:27
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8. pyfa 1.18.1 (YC 118.1 release) - in Ships and Modules [original thread]
Tracking drone optimal range and tracking speed. I'm trying to find out if it's better to run a pair of Omnidirectional Tracking Links with no scripts in either, or with different scripts in each. Here are my numbers from the latest version of pf...
- by Asian Driver - at 2017.05.23 14:41:27
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9. EVEMon - The Open Source Character Planner - The Ashilta Era - in Skill Discussions [original thread]
Vixen Vix wrote: o/ Because last release was on 2016-12-03 and there was nice fix for Alphas on 6 Dec 2016 (merged 15 Dec), yesterday I compiled the 3.0.3ad from https://github.com/evemondevteam/evemon for my Corp. Credits for the fix go to...
- by Asian Driver - at 2017.03.08 16:55:57
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10. EVEMon - The Open Source Character Planner - The Ashilta Era - in Skill Discussions [original thread]
Violette Tremere wrote: Asian Driver wrote: I see an issue in regards to contracts and citadels crashing. I am having a problem where I don't even see my contract in evemon. I make contracts for the corp, but there is nothing shown in the wi...
- by Asian Driver - at 2017.03.08 13:30:11
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11. EVEMon - The Open Source Character Planner - The Ashilta Era - in Skill Discussions [original thread]
I see an issue in regards to contracts and citadels crashing. I am having a problem where I don't even see my contract in evemon. I make contracts for the corp, but there is nothing shown in the window. I just had a notification that said that one...
- by Asian Driver - at 2017.02.16 15:26:03
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